CODE TWENTYFOUR is the unique Hackathon from ProSiebenSat.1 Media SE.

CODE TWENTYFOUR is the unique Hackathon from ProSiebenSat.1 Media SE. On October 20/21, 2018 we will open our doors for the third time to developers, designers, and creative entrepreneurs giving them a chance to team up and generate value outcomes over an intense 24 hours.

THE CHALLENGE IN 2018

Smart Entertainment Everywhere

The Internet of Things has arrived! Let´s find new solutions to entertain people in a smart way they enjoy. Bring new entertainment experiences in our everyday life.

Together with our partners we will provide smart devices and access to a selection of APIs from ProSiebenSat.1 group. Use the provided hardware and software to create a cool Prototype within 24 hours!

 

View full rules

Prizes

$3,585 in prizes

Jochen Schweizer Voucher

Cozmo Roboter (5)

Ticket "Duell um die Welt" (5)

Samsung Gear360 (5)

Echo Spot (5)

Devpost Achievements

Submitting to this hackathon could earn you:

Eligibility

This Hackathon is for Developers, Data Scientists, UX/UI Designers and Creative Entrepreneuers. Individuals must be over the age of 18. Teams of 2 - 5 members may compete. 

Requirements

  • Hacking Deadline: Sunday, October 21st 2018 12 PM
  • Every team has to pitch the Hack infront of the Jury (3 minutes)
  • The Prototype needs to be in MVP state (no Powerpoints etc.)
  • The Hack has to be uploaded to Devpost until Sunday, October 21st 2018 12 PM
  • The Hack has to use at least one of the provided APIs/Hardware

Judges

Daria Saharova

Daria Saharova
Partner Vito ONE

Eun-Kyung Park

Eun-Kyung Park
Managing Director ProSiebenSat.1 TV Deutschland

Claudia Berger

Claudia Berger
Director Interaction Design Designworks; BMW Group

Thomas Peruzzi

Thomas Peruzzi
CTO Technology virtual minds AG

Judging Criteria

  • Innovation
    form 1 to 10, how innovative is the idea of the team ? (1 = not even a little; 10 = something no one ever thought about) es)
  • UX - Design
    form 1 to 10, is the prototype user friendly and satisfying costumer needs? (1 = complicated and not very smart designed; 10 = very user friendly and satisfying costumer needs)
  • Monetization
    from 1 to 10, how high do you estimate the prototypes market potential? (1 = no chance at all; 10 = could be the next big thing)
  • Technical Evaluation
    from 1 to 10, how well did the team use the API's and how is the prototypes tangibility? (1 = no API used & no finished product; 10 = at least one API was used in a reasonable way & the product has all key features)